Gamification allows you to transform your event into an interactive and memorable experience that will keep your attendees engaged and informed. Interactive event gamification features so you can engage and connect with your guests like never before.
Design engaging and interactive experiences for your attendees with our customizable games, interactive leadboards, surveys, and more through your preferred event management software.
Create a unique experience for your attendees, and track their progress in real-time with our all-in-one event management software. Syn updates so attendees can view leaderboards, progress/health bar on their mobile event app, and live display screens.
Attendees get a virtual passport that gains points to win prizes when they visit exhibitor & sponsor booths. Set up missions and interactive activities like a scavanger hunt, word puzzles, and virtual prize wheel at your exhibitor booths to drive booth traffic, capture leads, and feel live display screems for attendees to see.
Build & design ideas, event gamification tools, concepts, and all the elements to bring them to reality with the help of InEvent.
Set up multiple content-oriented missions (up to 10), such as live trivia, quizzes, and photo contests.
Create reward and prize systems such as points, badges, leaderboards, and virtual prize 'spin the wheels.'
Capture sales and leads insights for post-event outreach.
Integrate into your custom Mobile Event App powered by InEvent.
API integration upon request.
On-site support by the InEvent team to promote participation and engage participants.
It was great to work together with the InEvent team! The whole experience was great, including coming down here and helping us out with everything.
There is more to the platform than just the technology. InEvent's people and partners are an integral part of the platform and were a significant factor in our decision to use InEvent.
The platform we used before InEvent met the need for the moment... There came a stern point where it was a combination of licenses running out for the platform, in conjunction with the urgent need to scale our production value. We wanted the series to appear in live broadcasts instead of just a PowerPoint presentation our viewers watched while listening to a voice in the background.